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Adobe InDesign Classroom in a Book

Adobe InDesign Classroom in a Book

by Kelly Kordes Anton, Tina DeJarld
448 Pages · 2020 · 54.7 MB · 3,163 Downloads · New!
" Happiness doesn't result from what we get, but from what we give. ” ― Ben Carson
Adobe Animate Classroom in a Book
by Russell Chun
496 Pages · 2020 · 61.1 MB · 3,402 Downloads · New!
The “Adobe Animate Classroom in a Book (2020 release)” is an instructive book that helps you to learn the features of Adobe Software quickly and easily. Russell Chun is the author of this great book. Russell Chun is an Assistant Professor at the L. Herbert School of Communication at Hofstra University. He has more than 20 years of experience in visual communication as a multimedia designer for the sciences and as a consultant to the news industry. Adobe Animate Classroom in a Book shows numerous techniques for working in Animate. Adobe Animated provides numerous tools and powerful controls for animation.
Adobe Illustrator Classroom in a Book
by Brian Wood
480 Pages · 2020 · 58.5 MB · 3,708 Downloads · New!
The “Adobe Illustrator Classroom in a Book” is a helpful book for all the photographers and video editors. Brian Wood is the author of this book.  Brian Wood is a content developer and the author of more than 15 books related to Illustrator, InDesign, Muse, etc. All these books engage all the reader from start to end of page and worth to read. This book based on 16 lessons that cover the basics and beyond, providing countless tips and techniques and help you to become more productive with the program. You can follow any chapter that interest you or from start to finish.
Adobe Photoshop Classroom in a Book
by Andrew Faulkner, Conrad Chavez
416 Pages · 2020 · 187 MB · 1,821 Downloads · New!
The “Adobe Photoshop Classroom in a Book” is a helpful book that reveals step-by-step techniques for working in Photoshop. Andrew Faulkner & Conrad Chavez are the authors of this book. Andrew Faulkner is the founder and creative guru at Afstudio Design. His works with Adobe Systems started in 1994 when they invited him to help develop the first Adobe Classroom in a book. Andrew has co-authored numerous editions of the Classroom in a Book series on Photoshop.
Business Analysis Methodology Book
by Emrah Yayici
88 Pages · 2015 · 3 MB · 0 Downloads · New!
Business Analysis Methodology Book is the analysis, computer system, and design book that describes briefly the business analysis. Emrah Yayici is the author of this outstanding book. It offers a quick and authentic review of the tools and techniques that are used internationally. Emrah shares the real-life stories of the clients and business people who achieve different results through multiple techniques. She describes in detail the use cases and MVP. Identify the best way to gather requirements and what do you mean by the prototypes of the user interface. Learn about Lean UX, scope documents, and vision. Find the best practices for business cases. Emrah explains about personas, user profiles, value proposition, usability tests, feasibility analysis, and product backlogs. Discover the multiple options that you can use to take advantage of different functionalities of overloading. How can you define technological products, business solutions, software, business process, and e-business? This book contains real-life examples and case studies that takes reader step by step through every phase. It is a remarkable guide for system analysts, project managers, business analysis, and developers. Emrah offers knowledge for entrepreneurs and consultants to make things clear by using advanced technology.
Computer Graphics Programming in OpenGL with Java
by John L. Clevenger, V. Scott Gordon
346 Pages · 2015 · 34 MB · 0 Downloads · New!
The “Computer Graphics Programming in OpenGL with JAVA 2nd Edition” is an excellent book covering current OpenGL programming in Java. V. Scott Gordon and John L. Clevenger are the authors of this book. It is a great textbook for developers comfortable with Java who wish to learn OpenGL. By the end of the text, a developer will have the necessary knowledge to create almost any graphical environment. Industry standard computer graphics techniques and concepts are clearly explained, and each chapter includes code snippets to supplement the material. If you are interested in all the math that make transformations and projections possible, a very good job at covering this type of material (no programming necessary). Early on, the authors also offer a number of different debugging techniques for OpenGL. A list of exercises at the end of every chapter helps the reader further explore the topics that were covered. The book also has excellent materials for instructors that include advice, lecture notes and others. The authors have made a significant effort to address very minor changes that need to be made to make everything work. All in all, whether you are an instructor, student or independent computer graphics aficionado, this is an excellent book for mastering Computer Graphics Programming.
Creating Motion Graphics with After Effects
by Chris Meyer, Trish Meyer
704 Pages · 2007 · 80 MB · 0 Downloads · New!
Creating Motion Graphics with After Effects is the wonderful graphics and designing guide which teaches us to create the flawless graphics motions. Chris Meyer and Trish Meyer is the author of this fabulous guide. They both have almost fifteen years of experience in this field and shares the useful points for the newbies and professionals. In the beginning of the book, the author delivers the review of all the features with their complete details like functionality and their limitations. The reader will learn how to think while designing anything. It makes you effective and flawless while designing. This is illustrated the book in which reader find the gotchas and techniques to evaluate the business. It makes you able to handle all kind of designs of your clients no matter how hard or tough it is. The reader will learn about the CS3 professional and After Effects, while combining them both you can generate the masterpiece of art. There are various exercises which let you clear your concepts by seeing their functionality and by applying them. It contains the free CS4 chapter which makes the master of Graph Editor, keyframes and motion paths. Manipulate the stencils, mattes, alpha channels and modes whenever you want. It delivers the extended coverage for the type animation, 3D space and paint tools. The reader will find each and everything such as motion tracking, video issues and expressions.