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Agile Retrospectives: Making Good Teams Great PDF

Agile Retrospectives: Making Good Teams Great PDF

by Diana Larsen, Esther Derby, Ken Schwaber (Foreword)
200 Pages · 2006 · 1.31 MB · 0 Downloads · New!
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" Happiness doesn't result from what we get, but from what we give. ” ― Ben Carson
14 Habits of Highly Productive Developers
by Rocha Zeno
134 Pages · 2020 · 1 MB · 2,899 Downloads · New!
14 Habits of Highly Productive Developers is computer programming, software development, and programming tips book that contains essential tips to maximize the productivity of programmers. Rocha Zeno is the author of this impressive book. This guide contains the most popular frameworks along with the best programming languages. If you are superb in programming but still you need to avoid the bad habits to become a top developer. It does not share a straight forward formula of success and you have to follow multiple tips. Learn the best way to keep yourself up with all new technologies.
A Guide to MATLAB Object-Oriented Programming
by Andy H. Register
384 Pages · 2015 · 10 MB · 0 Downloads · New!
“A Guide to MATLAB Object-Oriented Programming (Computing and Networks)” is a great book about MATLAB programming. Andy H. Register is the author of this book. This book explains why each feature of MATLAB programming is important, demonstrates how each feature is used and promotes an understanding of the interactions between features. Assuming an intermediate level of MATLAB programming knowledge, the book not only concentrates on MATLAB coding techniques but also discusses topics critical to general software development. It introduces fundamentals first before integrating these concepts into example applications. In the first section, the book discusses eight basic functions constructor, subsref, subsasgn, display, struct, fieldnames, get, and set. Building on the previous section, it explores inheritance topics and presents the Class Wizard, a powerful MATLAB class generation tool. The final section delves into advanced strategies, including containers, static variables, and function fronts. This book was written like a first draft of a Master’s Thesis. It’s long, wordy, and organized/summarized in a way conducive to learning. To sum it up, it is a great resource for learning the MATLAB programming. You can also Download A Mind for Numbers by Barbara Oakley PDF.
Accelerate
by Nicole Forsgren
288 Pages · 2015 · 6 MB · 0 Downloads · New!
The “Accelerate: The Science of Lean Software and DevOps: Building and Scaling High Performing Technology Organization” is a good book which has different concepts about Lean Management and its Practices. The author of this helpful book is Nicole Forsgren, Jez Humble, and Gene Kim. Nicole Forsgren is best known for her work measuring the technology process. She has been an entrepreneur, professor and performance engineer. Jez Humble is the co-author of the DevOps Handbook. He is currently researching how to be high performing teams at his startup. Gene Kim is a multiple award-winning CTO and researcher. He is the founder of the IT Revolution. In this book, the authors explain how we can apply technology and improve the performance of the software. They also give the way how to measure software delivery performance. The “Accelerate” book, offering the findings and the science behind the research, making the information accessible for all peoples to apply in their own organizations. Furthermore, with the help of this book, readers will discover how to measure the performance of their teams. All in all, Accelerate is an ideal book for management at every stage.
Adobe Photoshop CC Classroom in a Book 2018
by Andrew Faulkner, Conrad Chavez
400 Pages · 2015 · 28 MB · 0 Downloads · New!
The “Adobe Photoshop CC Classroom in a Book (2018 release)” is a great book about Adobe Photoshop CC Classroom. Andrew Faulkner and Conrad Chavez are the authors of this book. This book enables the readers to master the Adobe Photoshop in no time. In addition to learning the essential elements of the Photoshop interface, this revised edition for the 2018 release covers features like search capabilities, Content Aware Crop, Select and Mask, Face Aware Liquefy, designing with multiple artboards, creating and organizing enhanced brush presets. This book does provide step by step instructions that teach you how to use the different tools in Photoshop. It is clear and concise in all areas. It does provide a lot of information for beginners as well as for masters. It is chock full of information pertinent to the subject. It starts at a simple point that any student can grasp. It progresses slowly to a point that covers most of the program is described. It is well illustrated, and the illustrations are very readable. It is easily comprehended by most readers. It will provide most readers with a comprehensive knowledge of the subject program.
AI Game Programming Wisdom
by Steve Rabin
704 Pages · 2015 · 16 MB · 0 Downloads · New!
The “AI Game Programming Wisdom (Game Development Series)” is a must-read book for all AI users. Steve Rabin is the author of this book. Steve is a Principal Software Engineer at Nintendo of America, where he researches new techniques for Nintendo’s next-generation systems. He managed and edited the Ai Game Programming Wisdom series of books. He teaches artificial intelligence at Washington University. In this book, Steve reveals how AI experts create intelligent game objects. He reveals more than 30 AI pros and each article delves deep into key AI game programming issues. This book gives us wisdom from people who have worked on real games. Each section is a short explanation of a particular problem. Additionally, this book is solid gold and belongs on the shelf of all serious game designers. You can easily integrate new ideas and techniques into your games. After reading this book, you will learn how to solve scripting language issues, fuzzy logic, and genetic algorithms. If you are a front-end game programmer, then this resource will help you take your skills into the next level. All in all, AI Game Programming Wisdom is a necessary book for the AI game developers.
Applied Artificial Intelligence
by Francesco Corea
41 Pages · 2015 · 1 MB · 0 Downloads · New!
The “Applied Artificial Intelligence: Where AI Can Be Used in Business (Springer Briefs in Complexity)” covers A to Z about AI. Francesco Corea is the author of this book. This book deals with artificial intelligence (AI) and its several applications. It is not an organic text that should be read from the first page onwards, but rather a collection of articles that can be read at will or at need. The idea of this work is indeed to provide some food for thoughts on how AI is impacting a few verticals insurance and financial services. The first chapter of the book is indeed showing the potential and the achievements of new AI techniques in the speech recognition domain, touching upon the topics of bots and conversational interfaces. The second and thirds chapter tackles instead verticals that are historically data-intensive but not data-driven, i.e., the financial sector and the insurance one. The other parts of the book are the more technical one and probably the most innovative because of looks at AI and its intersection with another exponential technology, namely the blockchain. Finally, the last chapters are instead more operative, because they concern new figures to be hired regardless of the organization or the sector, and ethical and moral issues related to the creation and implementation of a new type of algorithms.