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Java/J2EE Job Interview Companion

Java/J2EE Job Interview Companion

by Arulkumaran Kumaraswamipillai
356 Pages · 2015 · 13 MB · 1 Downloads · New!
" Happiness doesn't result from what we get, but from what we give. ” ― Ben Carson
Kotlin Cookbook
by Ken Kousen
235 Pages · 2019 · 2  MB · 3,821 Downloads · New!
Kotlin Cookbook is the mobile app development, Java computer and web programming book which teaches students and professionals to create android apps and web application. Ken Kousen is the author of this impressive book. Creating apps and web pages was never too easy and simple before this guide. It is a widely used platform for creating web applications and android apps. The student will learn about the nuances of this important language and how you can generate maximum productivity from it. It is a unique book for the developers which tells the secrets to create unique apps that nobody does before. How to get the maximum benefits from the Java-based program.
Get Your Hands Dirty on Clean Architecture
by Tom Hombergs
156 Pages · 2015 · 4 MB · 2 Downloads · New!
The “Get Your Hands Dirty on Clean Architecture: A hands-on guide to creating clean web applications with code examples in Java, 1st Edition” is an enlightening book for all IT students. Get Your Hands Dirty on Clean Architecture is written by the author Tom Hombergs. Tom is a software engineer by profession and by passion with more than a decade of experience working on many different software projects. This book starts with a discussion about the conventional layered architecture style and its disadvantages. Tom talks about the advantages of the domain-centric architecture styles of Robert C. Martin’s Clean Architecture. This book shows the reader how to manifest a hexagonal architecture in actual code. After reading this book, the reader will learn about different mapping strategies between the layers of a hexagonal architecture and see how to assemble the architecture elements into an application. Furthermore, you will learn how to apply various types of tests that will cover each element of the architecture. The reader will also find out how potential shortcuts can affect software architecture. In short, Get Your Hands Dirty on Clean Architecture is a great software development book.
Black Art of Java Game Programming
by Eric Ries, Joel Fan, Calin Tenitchi
900 Pages · 2015 · 6 MB · 2 Downloads · New!
The “Black Art of Java Game Programming” is an interesting book for Java programming students. Joel Fan, Calin Tenitchi and Eric Ries are the authors of this book. They reveal all the key points and shortcuts that were used in the game. This book engages all the game programming students from start to end of the page and worth reading. Black Art of Java Game Programming teaches about sound, animation color, networking, advanced graphics, and multiplayer gaming. This book also teaches the basics of old game programming to someone who already knows the basics of Java programming. There are lots of examples useful in everyday work even if you are not a game developer. Furthermore, the Black Art of Java Game Programming has an easygoing and fun introduction to Java and OOP concepts. Each topic of this book is covered clearly and concisely and packed with the details that you learn to be truly effective. To be honest, I highly recommended this book because it is very helpful for Java game programmers. In short, the Black Art of Java Game Programming is a must-read book for game developers.
Developing Games in Java
by , David Brackeen, Bret Barker, Lawrence Vanhelsuwe
1008 Pages · 2015 · 13 MB · 2 Downloads · New!
The “Developing Games in Java, 1st Edition” is a step by step guide of 2D game programming in Java. David Brackeen, Bret Barker, and Lawrence Vanhelsuwe are the authors of this book. David Brackeen has a B.S. in Computer Science from the University of North Texas. He has created many games, level editors, and multimedia products in Java. Developing Games in Java is a book for an intermediate game programmer who is looking to program games in Java. The authors will guide the readers on how to make, fast, full-screen action games and 3D shooters. This book is divided into three parts, the first part discusses 2D graphics and animation, interactivity and user interfaces, sound effects, and music. There are some chapters on 3D graphics rather than going into details on Java3D. The last few chapters on the odds and ends of game programming, like optimization, creating art and sound for your game, debugging, deployment, and stays on the subject of game programming in Java. In addition, it teaches how to build from scratch, no engine, no OpenGL, pure programming as well as the general knowledge for any games designer for how to make effective and gripping games. All in all, Developing Games in Java is a must-read book for intermediate Java game developers.
Effective Java
by Joshua Bloch
412 Pages · 2015 · 2 MB · 0 Downloads · New!
The “Effective Java, 3rd Edition” is a great book that contains tons of good practical advice for programmers. Joshua Bloch is the author of this programming book. Joshua is a professor at Carnegie Mellon University. He was formerly the chief Java architect at Google, a distinguished engineer at Sun Microsystems, and a senior systems designer at Transarc. He holds a Ph.D. in Computer Science from Carnegie Mellon University and a B.S. in computer science from Columbia University. This updated third edition covers language and library features in Java 7, 8, and 9. Some new topics of this book include such as Functional interface, lambda expressions, method references, and streams. It is filled with tons of practical advice and examples that will help the readers. There is a lot of content in this book which can make it difficult to get through but this book is written in a manner where the reader can pick up any chapter without the context of the prior knowledge. Every chapter of this book are clear and concise with an explanation of each step. The good thing about this book that in just a very short time you will really know so much about Java programming. To sum it up, Effective Java is a helpful book for Java newbie and advanced developers.
Learning Jupyter 5
by Dan Toomey
282 Pages · 2018 · 9 MB · 2 Downloads · New!
Learning Jupyter 5 is the programming, Java programming, design, and data modeling book that contains tips and techniques to master advanced coding. Dan Toomey is the author of this fascinating book. He is working on developing software for the last twenty years. This guide brings an opportunity for the people to generate and share explanatory text, equations, and live code with the help of a web browser or a single document. Learn, how to use Jupyter 5x features like stylish table and cell tagging. It is time to explore various notebook servers all around the world. Use the python packages to leverage big data tools along with databases. This is a typical tool that mostly used in machine learning, statistical modeling, transformation, and numerical simulation. It teaches students that how to integrate with the Jupyter system by adopting multiple programming languages like Julia, JavaScript, Python, and R. Become master on installing and running the Jupyter on your machine with easy to follow strategies. Learn how to visualize data in real-time and use interactive widgets to execute the whole process. You can easily share your notebook with colleagues to work with you. It makes it easy for the Jupyter to access data just in few clicks.